[EpicFTWMutator UTUIDataProvider_Mutator] FriendlyName="Epic FTW" Description="Serversided mutator to fix ThrowWeapon freeze bug." [EpicFTWMutatorSettings] PropertyMappings[0]=(ColumnHeaderText="Always Replace",ValueMappings=((Name="false "),(Name="true "))) PropertyMappings[1]=(ColumnHeaderText="Check Interval") PropertyMappings[2]=(ColumnHeaderText="Replace UTTimedPowerups") PropertyMappings[3]=(ColumnHeaderText="Replace all Weapon items") PropertyMappings[4]=(ColumnHeaderText="Replace all UTInventory items") PropertyMappings[5]=(ColumnHeaderText="Replace all Inventory item") PropertyMappings[6]=(ColumnHeaderText="Fix RelicMadness items") [EpicFTWMutatorSettings Tooltips] bAlwaysReplace="Whether or not to replace every dropped weapon without checking the original owner." CheckInterval="The interval to clear the stored weapons to be checked when picking up a weapon. Only valid if bAlwaysReplace is set to false." bReplaceUTTimedPowerup="Whether or not to replace also dropped UTTimedPowerups" bReplaceAllWeapons="Whether or not to replace all dropped Weapon-based items (if they're not UTWeapon based)" bReplaceAllUTInventories="Whether or not to replace all dropped UTInventory-based items (if they're not UTTimedPowerup based)" bReplaceAllInventories="Whether or not to replace all dropped Inventory-based items (if they're not UTInventory or UTTimedPowerup based)" bFixRelicMadness="Whether or not to fix the dropped Powerups of RelicMadness" [EpicFTWUIFrontendConfig] Title="Configure Epic FTW"